Beginning Game Development with Amazon Lumberyard
- Author: Jaken Chandler Herman
- ISBN: 1484250729
- Year: 2019
- Pages: 234
- Language: English
- File size: 4.8 MB
- File format: PDF, ePub
- Category: Game Programming
Create stunning 3D games in a short quantity of time with Amazon Lumberyard, a free and enjoyable game development stage. This publication is really a ground-up, out-of-the-box tutorial on 3D game development and programming using Lua and Amazon Lumberyard with very little if any game development experience required.
Starting Game Development with Amazon Lumberyard walks you through the user interface of this Amazon Lumberyard engine; educates you how to create detailed terrain with height maps, mega textures, weather, and vegetation; also takes you through imitating the sport for supply. The book will show you how you can create a participant like Cyberpunk Steam as well as enemies while not getting bogged down using third-party applications for animation or design creation. You will also use straightforward physics, colliders, meshes, weather generation, Lua scripting, user interface development, and a whole lot more.
By the end of the publication, you will be able to make several distinct types of video games with the Amazon Lumberyard engine and even have a completed project ready to launch or put in your portfolio.
What You Will Learn
- Discover the mechanisms and terminology of sport development
- familiarize yourself using the Amazon Lumberyard game engine in detail
- Shift game scripts using the Lua language
- Discover how to optimally construct game layers
Developers, developers, and prospective game designers who’ve wanted to dip their feet into the world of game development but have discovered other sport engines and platforms to have too high a barrier for entry.