Game Development with GameMaker Studio 2
- Author: Sebastiano M. Cossu
- ISBN: 1484250095
- Year: 2019
- Pages: 532
- Language: English
- File size: 8.2 MB
- File format: PDF, ePub
- Category: Game Programming
Create games from begin to finish while learning game design and programming fundamentals using the GameMaker Studio 2 game engine and GameMaker Language (GML).
Game Development with GameMaker Studio 2 covers all aspects of game design and development from the first concept to the last launch, employing an award-winning game engine. You understand how to make real-world movie games based on classic and legendary video game genres. Every game project introduces and clarifies concepts of sport development and design and coding principles, allowing you to build a wide collection of skills while creating an exciting portfolio to kickstart a career in game development.
Writer Sebastiano Cossu teaches one to design levels on your matches, draw sprites to populate your own virtual worlds, program game objects for interaction with the participant, incorporate custom music and sound effects, build GUIs to your menus and match ports, and encourage keyboard, mouse, and gamepad controls in your projects. He demonstrates how you can construct cross-platform games to operate on all desktop platforms (Windows, Linux, Mac OS) and publish them on very popular sports stores such as Steam, GOG, Humble Store, and Itch.io.
What You Will Learn
- Produce games for different genres
- Master GameMaker Language (GML) programming
- Employ game layout principles
- Delve into game programming patterns
Video game enthusiasts interested in game design and development. No previous programming experience is required.